MURDER DRONES - FIGHT TIL' I'M GOOD ENOUGH (ft. The Living Tombstone) [Official Music Video]
00:00
Level Leaderboard
MURDER DRONES - FIGHT TIL' I'M GOOD ENOUGH (ft. The Living Tombstone) [Official
@Gotnursern
Uzi’s parents disapprove of N. Will he be good enough? 🤔
We also dropped an ALL-NEW merch line with exclusive new plushies and collectible figures! Get them here: https://murderdrones.store
HUGE SHOUTOUT to ‪@TheLivingTombstone‬ for composing the music! Listen to FIGHT TIL' I'M GOOD ENOUGH on streaming here: https://thelivingtombstone.lnk.to/fig...
====== CREDITS ======
Directed by Zachary Preciado & Micah Preciado
Executive Producers - Kevin Lerdwichagul, Luke Lerdwichagul
Line Producer - Gene Goldstein
Associate Producer - Caelin Lobay
Music"Fight Till I'm Good Enough" by The Living Tombstone
Written by Sam Haft & Yoav Landau
Produced by Yoav Landau & Sam Haft
Mixed by Dean DiMarzo
Mastered by Ara Adkins
Vocals by:
Elsie Lovelock
Michael Kovach
Allanah Fitzgerald
Voice Acting Director - Zachary Preciado, Micah Preciado
Previs Production Manager - Robin French
Senior Storyboard Artist - AD Taeza
Previs Editorial - Gene Goldstein
Layout Artists - Pepe Gonzalez
Look Development - Max Rudland
Asset Production Coordinator - Oliver Ma
Production Assistant - Ash Dhanu
Lead 3D Artist - Max Rudland
Senior 3D Artist - Alicia Howard
3D Artists - Christian Martin, Guillaume Coquel-Danchin, Jonathan Corroto
2D Artist - Alicia Howard
Texturing & Surfacing Artists - Max Rudland, Alicia Howard, Christian Martin, Guillaume Coquel-Danchin, Jonathan Corroto
Environment Artists - Alicia Howard, Max Rudland
Lead Riggers - Marc Humphreys
Riggers - Bryan Pan, Yuni Audina
Maya Technical Artist & Tools - Evan Huang, Marc Humphreys, Ondřej Perný
Scene Assembly - Marc Humphreys
Animation Directors - Zachary Preciado, Micah Preciado
Lead Animator - Kevin Temmer, Austan Todd
Senior Animators - Chris Carter
3D Animators - Jesse Nylund, Bonxy, Noah Yang
2D FX Animator - David Oneacre
Crowd Animation & Posing - Bonxy
Crowd Implementation - David Oneacre
Lead 3D Generalist - David Oneacre
Lighting Consultant - Arman Haque
Lighting & DoF Artist - Rachel Lee, Everardo "Trixel"
We also dropped an ALL-NEW merch line with exclusive new plushies and collectible figures! Get them here: https://murderdrones.store
HUGE SHOUTOUT to ‪@TheLivingTombstone‬ for composing the music! Listen to FIGHT TIL' I'M GOOD ENOUGH on streaming here: https://thelivingtombstone.lnk.to/fig...
====== CREDITS ======
Directed by Zachary Preciado & Micah Preciado
Executive Producers - Kevin Lerdwichagul, Luke Lerdwichagul
Line Producer - Gene Goldstein
Associate Producer - Caelin Lobay
Music"Fight Till I'm Good Enough" by The Living Tombstone
Written by Sam Haft & Yoav Landau
Produced by Yoav Landau & Sam Haft
Mixed by Dean DiMarzo
Mastered by Ara Adkins
Vocals by:
Elsie Lovelock
Michael Kovach
Allanah Fitzgerald
Voice Acting Director - Zachary Preciado, Micah Preciado
Previs Production Manager - Robin French
Senior Storyboard Artist - AD Taeza
Previs Editorial - Gene Goldstein
Layout Artists - Pepe Gonzalez
Look Development - Max Rudland
Asset Production Coordinator - Oliver Ma
Production Assistant - Ash Dhanu
Lead 3D Artist - Max Rudland
Senior 3D Artist - Alicia Howard
3D Artists - Christian Martin, Guillaume Coquel-Danchin, Jonathan Corroto
2D Artist - Alicia Howard
Texturing & Surfacing Artists - Max Rudland, Alicia Howard, Christian Martin, Guillaume Coquel-Danchin, Jonathan Corroto
Environment Artists - Alicia Howard, Max Rudland
Lead Riggers - Marc Humphreys
Riggers - Bryan Pan, Yuni Audina
Maya Technical Artist & Tools - Evan Huang, Marc Humphreys, Ondřej Perný
Scene Assembly - Marc Humphreys
Animation Directors - Zachary Preciado, Micah Preciado
Lead Animator - Kevin Temmer, Austan Todd
Senior Animators - Chris Carter
3D Animators - Jesse Nylund, Bonxy, Noah Yang
2D FX Animator - David Oneacre
Crowd Animation & Posing - Bonxy
Crowd Implementation - David Oneacre
Lead 3D Generalist - David Oneacre
Lighting Consultant - Arman Haque
Lighting & DoF Artist - Rachel Lee, Everardo "Trixel"
to Play/Pause the video.
to restart the level.